Last Blood

Would you like to react to this message? Create an account in a few clicks or log in to continue.

european league of legends team & community


+2
Atom
KirchenMaus
6 posters

    Patch preview 1.0.0.118

    KirchenMaus
    KirchenMaus


    Posts : 157
    Join date : 2011-04-13
    Age : 28
    Location : always behiiiind uuu è__é ~

    Patch preview 1.0.0.118 Empty Patch preview 1.0.0.118

    Post  KirchenMaus Mon 9 May 2011 - 2:39

    Welcome to the Patch Preview for 1.0.0.118, summoners! We’ve got a lot of major changes in store this time, including a slew of nerfs and buffs to Shen, Jarvan, Nocturne, Karthus, and Gangplank. Also in this patch are some pretty major item changes to Wit’s End, Sunfire Cape, and an entirely new item type: Tenacity. Tune into the video to find out, summoners!

    Atom
    Atom


    Posts : 287
    Join date : 2011-04-13
    Age : 50

    Patch preview 1.0.0.118 Empty Re: Patch preview 1.0.0.118

    Post  Atom Mon 9 May 2011 - 20:50

    League of Legends will be updated during scheduled maintenance on 5/10/2011 from 1:30AM until 9AM

    New Skins in the Store

    Aristocrat Vayne
    Vindicator Vayne
    Lord Mordekaiser
    Jaximus
    Safari Caitlyn


    League of Legends v1.0.0.118
    Vayne, The Night Hunter

    Night Hunter (Passive): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.
    Tumble: Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
    Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
    Condemn: Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
    Final Hour (Ultimate): Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.


    Annie

    Annie's run animation has been updated


    Gangplank

    General
    Armor per level increased to 3.3 from 2.8
    Attack speed per level increased to 2.75 from 2.35
    Attack range increased to 125 from 100
    Remove Scurvy cooldown reduced to 22/21/20/19/18 from 30/27/24/21/18
    Cannon Barrage
    Slow increased to 25% from 15/20/25%
    Cooldown reduced to 120/115/110 seconds from 120


    Jarvan IV

    Dragon Strike
    Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5
    Mana cost increased to 45/50/55/60/65 from 40/45/50/55/60
    Golden Aegis shield strength reduced to 50/90/130/170/210 from 50/100/150/200/250
    Cataclysm damage reduced to 200/325/450 from 200/350/500
    Fixed a bug where Jarvan IV's banner caused a hitch the first time it was cast


    Jax

    Leap Strike no longer locks Jax, allowing him to cast spells while leaping


    Karma

    Fixed a bug where by casting spells in rapid succession you could charge multiple spells with a single Mantra
    Chakra now shows a cooldown


    Karthus

    Death Defied
    Duration reduced to 7 seconds from 8
    No longer reduces your respawn time
    Requiem ability power ratio reduced to 0.6 from 0.7


    Lee Sin

    Energy costs on all spells reduced to 50/30 from 60/40
    Safeguard shield no longer restores energy when the shield is destroyed
    Tempest range increased to 450 from 400


    Malphite

    Granite Shield recharge rate reduced to 10 seconds from 12 seconds


    Master Yi

    Alpha Strike teleporting behavior improved to be more consistent when near walls


    Morgana

    General
    Attack range increased to 425 from 400
    Attack missile speed increased to 1200 from 1100


    Nocturne

    Duskbringer damage reduced to 60/105/150/195/240 from 60/110/160/210/260
    Paranoia
    Damage reduced to 150/250/350 from 150/300/450
    Fixed a bug where Paranoia caused a hitch the first time it was used


    Nunu

    Fixed a bug where Absolute Zero being cancelled immediately could deal more damage than intended


    Pantheon

    Fixed a bug where casting Aegis of Zeonia from max range would sometimes fail to stun or damage the target (unrelated to terrain)


    Rumble

    Fixed a bug where the Flamespitter particle was lasting longer than intended
    Fixed a bug where the Electro Harpoon particle traveled further than the actual projectile
    Rumble's pathing size has been reduced


    Shen

    Ki Strike
    Bonus damage now scales off 8% of Shen's bonus health instead of 3.5% of his maximum health
    Base damage reduced to 10 from 15
    Vorpal Blade damage reduced to 50/90/130/170/210 from 50/95/140/185/230


    Sona

    Sona will no longer automatically acquire attack targets when Power Chord is charged


    Trundle

    Fixed a bug where the particle for Pillar of Filth could queue up in the fog of war


    Twisted Fate

    Twisted Fate will no longer automatically attack targets when Pick a Card is locked


    Zilean

    Fixed a bug where Time Bomb didn't show its damage type in death recap


    Items

    New Stat: Tenacity
    Tenacity reduces the duration of stuns, slows, taunts, fears, snares, sleeps, silences, blinds and immobilizes by 1% per point. Multiple Tenacity effects do not stack, but Tenacity does stack multiplicatively with other disable reductions (for example Irelia's Ionian Fervor).
    New Item: Cloak and Dagger
    +20% Attack Speed
    +20% Critical Strike Chance
    +25 Tenacity
    New Item: Moonflair Spellblade
    +50 Ability Power
    +25 Tenacity
    New Item: Eleisa's Miracle
    +25 Health Regen per 5 sec
    +20 Mana Regen per 5 sec
    +25 Tenacity
    Mercury Treads now grant +35 Tenacity.
    Sunfire Cape area of effect damage per second reduced to 35 from 40
    Catalyst the Protector's passive now changed to upon level up, restores 250 Health and 200 Mana over 8 seconds
    Rod of Ages now retains Catalyst the Protector's passive when upgraded (Catalyst passive is still unique and will not stack with Rod of Ages)
    Wit's End
    No longer burns mana but still deals 42 magic damage on each hit
    New Passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times)
    Combine cost reduced to 550 from 700


    General

    Turrets will now correctly respond to calls for help when an allied champion who is Taunted, Feared, or Stealthed is attacked
    Baron Nashor now ignores debuffs if you are too far away to engage him. Notably this will prevent Heimerdinger from stacking the armor and magic resist reduction debuff from his turrets
    Added a gray version of the charging/cooldown icon for the following spells/passives/items: Pantheon's Aegis Protection, Kennen's Electrical Surge, Kassadin's Force Pulse, LeBlanc's Mirror Image, Annie's Pyromania, Anvia's Rebirth, Twisted Fate's Stacked Deck, Nunu's Visionary, and Guardian Angel
    Fixed a bug where the Strength of Spirit mastery didn't include mana gained from buffs (for example Ryze's bonus mana from Desperate Power, Tear of the Goddess)
    Teleport cancel delay increase to 1 second from 0.5
    Fixed a bug that was causing the line missile targeting display to be offset on the following spells: Renekton's Slice and Dice, Kog'Maw's Void Ooze, Shen's Shadow Dash, Corki's Valkyrie and Missile Barrage, Morgana's Dark Binding, and Gragas's Body Slam




    ByeBye mana burn Sad Wit's end will remain as a great item
    Siân
    Siân


    Posts : 134
    Join date : 2011-04-13
    Age : 31

    Patch preview 1.0.0.118 Empty Re: Patch preview 1.0.0.118

    Post  Siân Tue 10 May 2011 - 6:35

    blergh, Jarvan was nerfed.
    "Tenacity" seems fine, Ive always missed the ability to lessen CC without having to buy merc's.
    KirchenMaus
    KirchenMaus


    Posts : 157
    Join date : 2011-04-13
    Age : 28
    Location : always behiiiind uuu è__é ~

    Patch preview 1.0.0.118 Empty Patch preview & notes 1.0.0.118b

    Post  KirchenMaus Tue 24 May 2011 - 2:42



    Welcome everyone to another Patch Preview! Just so you’re all aware, Orianna will not be coming in patch 1.0.0.118b. However, we still have a ton of great balance changes in store for you! Also, note that Morello is back with a vengeance and much longer, more detailed answers. What are our goals with Annie, Kog’Maw, Irelia, Vayne, and more? Take a look!


    Patch notes

    New Items in the Store

    Frostfire Annie
    Wasteland Miss Fortune
    Summoner Name Change


    PVP.net v1.36.14

    Summoners can now setup multiple mastery pages in their Summoner Profile to select from during Champion Selection, up to a maximum of 10.


    League of Legends 1.0.0.118b

    Alistar

    Health per level reduced to 102 from 110
    Pulverize
    Ability power ratio reduced to .6 from .8
    Reduced the chance of failed knockups near terrain
    Headbutt
    Base damage reduced to 85/130/175/220/265 from 85/135/185/235/285
    Ability power ratio reduced to .8 from 1


    Annie

    Disintegrate
    Ability power ratio increased to .75 from .6
    Damage reduced to 90/130/170/210/250 from 80/125/170/215/260
    Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
    Incinerate
    Ability power ratio increased to .8 from .6
    Damage reduced to 85/135/185/235/285 from 85/145/205/265/325
    Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160
    Summon: Tibbers
    Mana cost reduced to 125/175/225 from 150/200/250
    No longer gives experience on death
    Gold bounty increased to 50 from 15
    Now gains health per rank: 1200/1600/2000
    Now gains armor per rank: 30/50/70
    Now gains magic resist per rank: 25/45/65
    Lowered the duration to 45 seconds from 60 seconds
    Area-of-effect burn damage is now 35 at all ranks from 40/60/80, but now has a 0.2 ability power ratio
    Restored old animation (skip hop run) to Annie


    Cho'Gath

    Reduced the chance of Rupture failing to knock up the target


    Galio

    Idol Of Durand's damage range now matches the taunt range


    Irelia

    Bladesurge damage reduced to 20/50/80/110/140 from 20/55/90/125/160
    Transcendent Blades
    Now heals for 10% vs minions, and 20% vs champions.
    Ability Power ratio increased to 0.5 from 0.4
    Deals physical damage instead of magic damage.
    Scales with attack damage and ability power


    Kog'Maw

    Updated recommended items
    Caustic Spittle
    Cast range increased to 625 from 600
    Now lowers both magic resist and armor
    Bio-Arcane Barrage cooldown decreased to 15 seconds from 17
    Living Artillery now scales with attack damage and ability power at a 0.5 ratio
    Void Ooze width increased slightly


    Rumble

    Junkyard Titan bonus damage on basic attacks no longer procs Rylais or works with Spell Vamp
    Flamespitter cooldown increased by 1 second
    Fixed a bug where Rumble's ultimate would display the wrong team indicator on some machines with low graphics settings


    Sivir

    Boomerang Blade
    Missile speed increased to 1350 from 1200
    Attack damage ratio increased to 1 from .95
    Base damage increased to 80/125/170/215/260 from 75/120/165/210/255


    Vayne

    Movement speed reduced to 305 from 310
    Range decreased to 550 from 555
    Tumble mana cost increased to 40 from 35.
    Silver Bolts base damage reduced to 20/30/40/50/60 from 30/40/50/60/70
    Condemn base damage reduced to 50/90/130/170/210 from 60/100/140/180/220


    Vladimir

    Transfusion heal reduced to 15/25/35/45/55 from 17.5/28.75/40/51.25/62.5


    Items

    Moonflair Spellblade combine cost lowered to 340 from 430
    Hextech Revolver's Spell Vamp component is now Unique


    General

    Only very long-range abilities such as Enchanted Crystal Arrow will cast using the minimap, other spells will no longer cast using the minimap.
    Cursor-cast spells, which cast at the location of your mouse cursor without requiring a left-click, will cast through parts of the UI (including the minimap) as though you were targeting the ground underneath
    The Havoc mastery now increases total physical and magic damage dealt by 4%, instead of increasing base physical and magic damage dealt by 5%
    HighD
    HighD


    Posts : 421
    Join date : 2011-04-13
    Location : Germany (Berlin)

    Patch preview 1.0.0.118 Empty Re: Patch preview 1.0.0.118

    Post  HighD Wed 25 May 2011 - 1:02

    As always, there are things I like and several points I dislike a lot... Unnecessary to buff Annie, and nice timing by Riot. Huge Annie Buff + new skin, good businessmen. Alistar nerf is necessary, nice bugfix with Cho (sometimes it didn't even slow and the time that the opponent is usually in the air wasn't added...)

    Who will change his name by the way? ;P
    We could call us LB HighD, Last Blood HighD or whatever now!
    But sad it's so expensive.

    At least the mastery pages are for free, didn't expect.
    Pdrin
    Pdrin


    Posts : 294
    Join date : 2011-04-13
    Age : 36
    Location : Madrid

    Patch preview 1.0.0.118 Empty Re: Patch preview 1.0.0.118

    Post  Pdrin Wed 25 May 2011 - 11:16

    How did u feel annie tonight op buffed or fairly buffed, searide?
    Searide
    Searide
    Admin


    Posts : 319
    Join date : 2011-04-12
    Age : 36
    Location : Sweden (Växjö)

    Patch preview 1.0.0.118 Empty Re: Patch preview 1.0.0.118

    Post  Searide Wed 25 May 2011 - 11:38

    Pdrin wrote:How did u feel annie tonight op buffed or fairly buffed, searide?

    No big difference. She still is to weak endgame by being an easy target. She got a bit better though. But still tier 2-3 ap hero imo. Malz, swain, anivia, vlad, kennen etc > annie.

    But I could be wrong.

    Sponsored content


    Patch preview 1.0.0.118 Empty Re: Patch preview 1.0.0.118

    Post  Sponsored content


      Current date/time is Thu 21 Nov 2024 - 4:43